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TalentCulture | September 1, 2014

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Games and Data and Talent — Oh My! #TChat Preview

Games and Data and Talent — Oh My! #TChat Preview
Tim McDonald
Tim McDonald
by
September 15, 2013

(Editor’s Note: Looking for a full review of this week’s events and resources? Read the #TChat Recap: “Game On: Playing to Business Strengths.”)

Two of the hottest trends in the world of work today are “gamification” and “big data.” But what do these concepts really mean to you?

For some Leaders and HR professionals, this looks and feels like buzzword territory. But others are starting to recognize how game-based tools and big data intelligence can truly transform talent strategy. In fact, some of today’s most innovative organizations are actually combining these techniques — creating powerful new solutions that improve management decisions, as well as business outcomes.

New Paths To Better Talent Choices

The truth is, gamification, big data and advanced analytics are creating a perfect storm that is rapidly redefining employee acquisition and retention. These emerging trends are central to the future of work. And that’s why they are our focus this week at #TChat Events.

As our community explores the connection between games, big data and talent strategy, we welcome two experts:

Guy Halfteck, Founder and CEO of Knack, a company that combines cutting-edge video games, big data analytics and behavioral science to help companies identify and recruit top talent. (Connect with Knack on Twitter)

Mark Howorth, COO at Panavision, and former Partner and Sr. Director of Global Recruiting at Bain & Company.

To kick-off the discussion, I spoke briefly with Guy in a G+ Hangout recently about how big data shapes the human side of business:

For a deeper look into Guy’s perspective on this topic, you may also want to watch his recent appearance at The Economist forum “The Ideas Economy: Human Potential 2012″

#TChat Events: Games + Big Data + Talent Management

Our guests this week are seasoned innovators who deeply understand the strategic implications of gaming and data. This promises to be a fascinating discussion for talent-minded professionals everywhere. So please plan to join us, and bring your ideas, questions and concerns!

#TChat Radio — Wed, Sep 18 6:30pmET / 3:30pmPT

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Tune-in to the #TChat Radio show

Our hosts, Meghan M. Biro and Kevin W. Grossman talk with Guy Halfteck and Mark Howorth about how games are emerging as a highly effective, reliable way to select, recruit and retain employees. Follow the action online, and dial-in LIVE with your feedback and questions!

#TChat Twitter — Wed, Sep 18 7pmET / 4pmPT

Immediately following the radio show, we’ll move the discussion to the #TChat Twitter stream, where Dr. Nancy Rubin will lead an open chat with the entire TalentCulture community. Anyone with a Twitter account is invited to participate, as we address these questions:

Q1: Why is gamification becoming more important to the world of work?
Q2: How can gaming data improve recruiting and hiring decisions?
Q3: What are some real-world use cases of successful workplace gamification?
Q4: How can business leaders best deploy games in the workplace?
Q5: How can companies use gaming technology to improve employee engagement?

Throughout the week, we’ll keep the discussion going on the #TChat Twitter feed and on our LinkedIn Discussion Group. So please join us share your questions, ideas and opinions.

We’ll see you on the stream!